Using Longbow

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Comanche 4 Comanche 4
Sale Price: $9.98

Take command of the U.S. Army's premier attack helicopter, the RAH-66 Comanche. Engage the enemy in unbelievably detailed, interactive environments. Air combat has never looked this good.

Battlefield 2: Special Forces Expansion Pack Battlefield 2: Special Forces Expansion Pack
Sale Price: $7.62

Special Forces Special WeaponsSpecial Vehicles Special MissionsProduct Information[Requires Battlefield 2 PC to play]Become an elite soldier or insurgent in the secret war for control of the modernworld’s most strategic locations. Fight intense online battles using thelatest weaponry on land in the air and at sea.Battlefield 2 Special Forces takes the intensity and quality of Battlefield 2behind the scenes of news headlines showcasing the most elite and deadly forcesin the modern military world. Using accurate Special Forces weapons gadgetsand vehicles these covert armies battle to control key military and strategiclocations.In Battlefield 2 Special Forces players will choose to fight as one of 6different Special Forces soldiers – Navy SEALs British SAS Russian SpetznasMEC Special Forces Rebel groups and insurgents. Armed with the latest SpecialForces weaponry players can take control of any of the game’s 10 new vehiclesto engage in major conflicts with up to 64 players. Additionally persistentcharacter growth allows players to continue to rise through the ranks.The Battlefield 2 game engine and physics system brings the modern battlefieldto life like never before. The material penetration feature measures weapons’ability to fire through barriers based on their composition and players willneed to know the difference between concealment and cover in order to survive.Team play features allow players to enter the action on the front lines as partof a formal squad or work behind the scenes in Commander Mode to direct thestrategic assaults of their teammates.Product Features 6 new forces – Navy Seals British SAS Russian Spetznas MEC Special Forces Rebel groups and Insurgents each with their own unique arsenal and tactics 8 new maps –strategic locations featuring expanded indoor play 10 new vehicles including the Desert Raide

A-10 Cuba A-10 Cuba
Sale Price: $24.94

Famous for its rugged design, unique looks, and 30-millimeter cannon, the A-10 is one serious piece of aerial machinery. A-10 Cuba lets players slip into the titanium cockpit of this close air-support plane and dish out some serious hurt in a fictional campaign against Cuba. It is unfortunate that A-10 Cuba's graphics are so dated, because the physics and flight models are some of the most convincing we've ever tested. Few other flight simulations do such a great job of conveying the feeling of commanding an aircraft, whether it is the landing gear struts compressing when we braking on the runway or the plane's crazy behavior when damaged. The attention to detail in the cockpit also deserves praise, as nearly every button, knob, display, and handle is rendered as an interactive object. It takes a lot of practice to get familiar with its complexities, but the reward is in knowing you are handling one of the most realistic re-creations of a military aircraft ever crafted. Ultimately, the worst thing about A-10 Cuba is the lack of missions. The designers gave us this great aircraft to fly and then didn't give us enough to do with it. The "campaign" is just a series of linked missions without much of an overarching story line to hold them together. The skies are alive with other aircraft, but they never talk to one another. Much like the aircraft it simulates, A-10 Cuba is all business, and players who want a flight simulator with personality should look elsewhere. --T. Byrl Baker Pros: Superb flight model The game world is packed with activity both related and unrelated to your missions Fully functioning cockpit is fun to toy with Cons: Graphics don't have a lot of detail and are showing their age No real story elements to the campaign, and no chatter from other aircraft or the control tower

A-10 Cuba (Jewel Case) A-10 Cuba (Jewel Case)
Sale Price: $4.99

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Using Longbow

Use Of Muscle Relaxants And Sharpshooters

For centuries, sharpshooters and marksmen have been employed as strategic arsenals or assets by various armed forces and fighting units. The ability to accurately hit someone from a long distance has long been considered one of the quickest ways to wear down an enemy.  This was supposedly proven true during the Battle of Agincourt in 1415 when the English longbow prevailed over the French armor.  In what was to be the most decisive battle of the Hundred Years' War,  Henry V of England together with 900 soldiers and 5,000 archers were intercepted by French troops that allegedly outnumbered them three-to-one.  Making excellent use of the terrain and strategic positioning of the longbowmen allowed the English to wallop the  French army.  Another more ancient armed conflict that was settled by the power of the long-range weapon was the legendary Battle of Thermopylae.  According to the accounts of historian Herodotus, King Leonidas and 300 Spartan warriors together with other non-Spartan volunteers, succumbed to a hail of Persian arrows but only after inflicting a heavy toll on Xerxes' minions over three days of bloody fighting.

However, the sharpshooter really came into his own during advent of modern warfare.  The Second World War gave Russian sharpshooter Ivan Sidorenko the chance to make shooting history by registering 500 confirmed kills. As a separate entity among the infantry during the World War II, the sniper was able to establish his worth as a strategic asset and psychological weapon. Instead of volume of fire and overwhelming force,  the sniper utilized stealth, high ground and terrain, and superior aim to cause dread and panic that is enough to halt an entire platoon or battalion on its tracks.  

The steady, highly calculated aim is the hallmark of a true sniper.  With nerves of steel, a sniper can place a pinpoint shot on a still or moving target by considering the wind direction, bullet deflection, target distance, and a host of other factors that impact on whether a kill is made or not.  Never a job for the weak and unstable, the sniper often has to work alone or with a spotter --- far from larger units of infantry or fire support.  Usually, they employ camouflage and infiltration techniques to get within lethal range of the target. After hours or even days of waiting in ambush, they make a short, controlled squeeze on a trigger that effectively neutralizes a threat or target.  One shot, one kill --- the motto of every sharpshooter worth his rifle.

Keeping the rifle steady and one's eyes fixed on a scope under the extreme conditions of war are, at the very least, highly difficult skills to master.  While there is little that can be done about rifle recoil, the sniper must remain totally focused on the target and his weapon.  Using a tripod, the sniper can sweep on a range or lock-on a target the same way a leopard's unblinking eyes follow the movements of its prey before making its attack.  The slightest discrepancy or the minutest movement can cause a miss that alerts the target who can either flee the kill zone, or shot back at the general direction of sniper.
But behind the history, mystique and battle accounts that would mesmerize the uninitiated, lies another story.  

Battle conditions are simply unforgiving, where even the most highly trained soldier can "lose a grip."         In Vietnam, regular infantry and snipers had to struggle with the hilly terrain where even the sturdiest tripod proved useless.  To compensate, the U.S. military issued their snipers with supplies of muscle relaxant medication.

Muscle relaxant drugs were meant to help keep the sniper's arms and body as still as possible while taking aim, compensating for the lack of stabilization provided by a tripod. In theory, some of the stronger muscle relaxant drugs given out could also help the body absorb some of the recoil from the shot. The basic idea was to give the snipers a better chance of getting the job done in one shot, eliminating the danger of missing the target and alerting the enemy to their presence. The use of a muscle relaxant is, according to some reports, still common practice in different battlefields today. This is particularly true in desert and jungle combat situations, which are theater of operations that often lack even, solid ground on which a sniper can stabilize and shoot from.   The use of such drugs is, however, not a modern practice.  Some archaelogists and historians believe that medieval archers used specific types of herbs that acted as natural muscle relaxants.  Indeed, many ancient civilizations used a variet of plants as muscle relaxant medication but conclusive evidence of the use by archers of those bygone eras of such natural, plant-based relaxants has yet to be unearthed. There is some justification to the belief that archers would require some sort of muscle relaxant, particularly because of the stresses of using some of the larger types of bow, but most experts believe that if there was such a practice, it would have been recorded by a credible source.

At present, muscle relaxant drugs are in wide use in many different military organizations but it has yet to achieve acceptability among law enforcement units.  The use of a muscle relaxant is currently not seen as necessary among police snipers since the urban environment relatively provides plenty of stable ground. In contrast, a combat unit that is sent to infiltrate a compound in a wooded area would likely be assigned a muscle relaxant supply instead of a tripod --- which can only add more load to an already back-breaking combat pack or bergen.  In today's battlefronts --- the use of chemicals to improve the execution of military action such as sniping may has been considered a breakthrough, but it still does cause slight controversy in some circles.

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does anybody use a longbow to go hunting?

once the sniper weapon before the gun and enough power to even go though some amour..the english longbow was a amazing weapon so dangerous that french kings ordered that any english longbowmen caught alive had to have his bow fingers cut off...so when the english bowmen heard that they gave the french king the "finger"...yeah thats were flipping the bird comes from. i'm a history nut guys haha
damm i forgot the link haha
http://www.english-longbow.co.uk/

I have a few friends that use them in deer and hog hunting and went to them for the added challenge angle to it. They had both previously used compounds, and when they had a little hunting experience with the long bow, they swear it made hunting easier. Your shots have to be a little closer, and you have to practice more often, but the thrill and fun of the simplicity of it is fantastic.. No sights, no releases, no wheels, just stick and string. Also not much weight to tote in the woods. I killed my first bow kill with a long bow while hunting on the ground, but all my hunting is done out of climbing tree stands now, and the long bow is simply a little to long to shoot out of the two piece climbers that I use. The most fun in archery is shooting traditional bows with friends.

'Roman candles'
Creating a "line of light" along Hadrian's Wall

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